- Mar 29, 2019 In the event you lack access to a router, you can connect your Xbox 360 to your Mac so you can play games using your Mac’s wireless Internet connection. You can establish a connection between your Xbox 360 and Mac by modifying system preferences on both your computer and the Xbox 360.
- Dec 30, 2013 How to simply connect an Xbox 360 controller with a Mac to play some games! You will need; - Mac - Xbox 360 controller - Xbox 360 Wireless Gaming Receiver Xb.
Will Xbox 360 games run on Mac OS X w/ a G5? (via Slashdot) Looks like Xbox 360 games run natively on the G5. Macs, for a long time, have not been considered a platform that companies have been anxious to develop their games for. Looks like this is gonna change.

I have created a USB driver which allows you to use wired XBox 360 Controllers via USB, and wireless XBox 360 Controllers via the Microsoft Wireless Gaming Receiver for Windows, on your OSX machine, including support for the Apple Force Feedback library. The driver is licenced under the GPL.
Snow Leopard
I've released a version which will hopefully install and work fine on 32-bit Snow Leopard. It also contains 64-bit binaries, however I've been unable to test them because Apple have disabled my MacBook from booting into 64-bit mode. I have however been informed that 64-bit and 32-bit builds are both working.
ChatPad
I have got the Microsoft ChatPad working with my wired controller. The latest release of the driver includes support, and I'll be updating the USB information section of this website shortly. I've not yet checked the wireless receiver for compatibility.
Other info
Sadly, my PowerMac has died, which as my primary development machine has slowed progress.
I have added a version of the driver without support for the Guitar Hero controller, to allow the Guitar Hero for Mac game to work (it attempts to access hardware directly, which doesn't work if a real driver has claimed the device).
Help
If you find the driver does not work for you, please attempt and find out as much as you can about the device, preferably using the Apple 'USB Prober' application provided with the developer tools, but the output of System Profiler for the device may be enough. E-mail it back and I'll try and work with you to get it working.
Force feedback-enabled games
Games I've currently tested for force feedback support (only games that support basic rumble will probably function currently, as I've only implemented triangle, square and sine wave-type effects. I also lack any other force feedback device for comparison :) ):
Jammin' Racer - seems to work fine
Preivous versions:
Here's other similar drivers that are different versions or releases for different operating systems:- September 21, 2015
- Windows (all)
- 70,330 downloads
- 111 MB
- September 18, 2015
- Windows (all)
- 5,352 downloads
- 111 MB
- January 9, 2011
- Windows 7 64-bit
- 532,831 downloads
- 7.5 MB
- January 9, 2009
- Windows 7
- 22,117 downloads
- 17.9 MB
- December 7, 2012
- Windows XP 64-bit
- 6,508 downloads
- 18.3 MB
- October 24, 2012
- Windows (all)
- 6,376 downloads
- 108.0 MB
- January 19, 2010
- Windows XP/Vista/7
- 900 downloads
- 46.1 MB
- August 9, 2012
- Mac OS X
- 1,290 downloads
- 25.5 MB
- January 9, 2011
- Windows XP
- 68,059 downloads
- 7.1 MB
- January 9, 2011
- Windows 7
- 72,113 downloads
- 7.6 MB
Gaming on a Mac is not what Apple is historically known for. However, with Apple delving into the fledgling virtual and augmented reality space, some traditional game interfaces and not so traditional interfaces (think HTC wands or Valve's knuckle controllers) now need to be supported on macOS to reap the VR/AR benefits to their fullest.
To ready you for some amazing VR pilot games such as Eve: Valkyrie that utilize a traditional game Xbox game controller, we're here to show you how to connect one to your Mac! In the past this method only applied to the Xbox 360 controller, but the latest version of the software you'll be using also now supports the Xbox One controller.
How to download and install the drivers
We're assuming that you already own a wired Xbox controller, but if you're needing to buy, a standard controller is about $50. You'll need to connect it to your Mac using a microUSB cable which, sadly, isn't included. If you buy a third-party wired controller you won't have to worry about this. Text adventure game maker mac.
Next, follow these steps.
- Launch Safari.
- Navigate to https://github.com/360/Controller/360Controller/releases.
Download the latest release of the 360Controller driver. As of this writing, the latest release is 0.16.5.
- Go to your Downloads folder in Finder.
- Double-click the 360Controllerinstall_*.dmg file.
Double-click the Install360Controller.pkg that pops up in Finder.
- Click Continue.
Again, click Continue.
- Select to Agree the license agreement.
- Click Install.
Agree to allow a restart of the computer by clicking Continue Installation.
- Click Restart.
You can optionally have the downloaded file Moved to Trash.
- Upon restarting the computer start System Preferences from the dock or the  menu.
- Click on Xbox 360 Controllers.
How to connect your Xbox 360 controller
Once you've installed the drivers, you'll now logically see that there are No devices found, since we have yet to physically connect the game controller to the Mac.
- Plug in your controller to your Mac. If you have a current model MacBook or MacBook Pro, you'll need a USB-C to USB-A adapter.
- Click OK when the System Extension Blocked warning message pops up.
- Go into System Preferences via the dock or  menu.
Click Security & Privacy.
- Under the General tab click the Lock at the bottom left.
Enter your password and click Unlock.
- Click Allow.
Your Xbox wired controller should now be connected!
Final thoughts
I am super stoked about developers climbing aboard the VR/AR hype train. As a mere consumer of VR, I can only hope for more and more creative minds to get on board. If you're a VR/AR developer, or even better yet, a macOS VR/AR developer, what other ways can Apple help promote virtual reality on their platform? Let us know in the comments!
Updated April 2018: Updated to reflect that this method also now supports the Xbox One controller.
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Concepts everywhereAnother day, another iPhone 12 Pro concept. How much would you pay?
Play Xbox 360 Games Mac Os X Lion
If reports are accurate we might be waiting a little while longer than normal for iPhone 12 Pro. But would you care if it looked like this?